Fixed a few things
Fixed some issues
-Added more detailed information on buttons. Now includes amounts of energy gained. There are still some ambiguous amounts such as when the geyser takes out a deer. But I felt this is fine and a leaves some guess work to do in game. But If anyone thinks this information should be clearly defined please let me know and ill think of a place to put it in the game.
-Added "Available Energy" Texture Rect with Larger Font.
-Increased zoom speed and scroll speed. And when zoomed out a bit speed increases a bit more.
-Fixed bug (no victory ball on ending, no wildcard button) - Problem occurred because there was duplicate spawn Redwood code and one version did not trigger the Victory. Fixed!:)
FUTURE UPDATES IN PROGRESS:
-Adding mouse scroll and zoom.
-May work on the balance of costs, and gains.
Future Earth: Nature and AI - Proliferation
help nature proliferate useing interaction and spectacular AI
Status | Released |
Author | chillvibesies |
Genre | Simulation |
Tags | ai, building, butterfly, construction, deer, earth, goat, nature, Sandbox, sim |
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